Hex Based Strategy Map


Programming Language: C#

Engine: Unity

Project Type: Personal Project

Role: Programmer & Designer

Team: 1 Programmer


Personal project where I created a system for generating hex based strategy game maps. The main focus of this project was to learn more about hexagon grids and develop some nice tools I could either use in future personal projects or game jams.

I managed to get a pretty good understanding of how ex grids worked pretty quickly and it was a great exercise in thinking differently about movement on a grid as well as procedural generation with hexes.