Distant Kingdoms


Programming Language: C#

Engine: Unity

Project Type: Professional/Published Game.

Role: Programmer

Team: 5 Programmers, 4 Artists, 3 Designers , 1 QA, 1 Producer and several contractors for Animation, Sound and UI.


Distant Kingdoms is a fantasy city builder I am currently working on as my full time job at Orthrus Studios. It is being published by Kasedo.

For this project I was initially a Junior programmer but was then promoted to Programmer, I had multitude of roles and responsibilities that spanned the entirety of the code base but primarily i did gameplay mechanics implementation.

You can find out more about the game on its Steam page.