Distant Kingdoms


Programming Language: C#

Engine: Unity

Project Type: Own IP Development

Role: Programmer

Team: 5 Programmers, 4 Artists, 3 Designers , 1 QA, 1 Producer and several contractors for Animation, Sound and UI.


Distant Kingdoms is a fantasy city builder game on PC that I worked on as a Programmer, it was published by Kasedo.

For this project I was initially a Junior programmer but was then promoted to Programmer, I had multitude of roles and responsibilities that spanned the entirety of the code-base but primarily I handled a large portion of the gameplay mechanics implementation.

The game released into early access on May 5th 2021